All of the new wall features are in, have been tested, and backwards compatibility is working.
Tomorrow, I’ll record the first map editing video. This video will cover the interface and wall and floor editing. The following video will be on objects, and so on.
I’m splitting them up so that 1) they don’t become overly long and 2) because I’m squeezing in new features between videos. I have some new object features in that aren’t quite ready, but will be for the second video.
The next build will be available when the video is complete and posted. And, yes, the new stair objects are in—at least for the dungeon set.