Fixes and additions
- NEW: Added support for variable walls heights.
- NEW: Split wall end caps to include and inside and outside cap.
- FIX: Wall end caps block visibility.
- FIX: Removed camera re-center on player move.
- FIX: Delete path arrows after a mini is dropped.
- FIX: Map edit “use map lighting” overrides all visibility flags.
- FIX: Duplicate maps are not loaded.
This build includes support for variable height walls. You can see some examples in the Dungeon Brick tileset. The gray bricks now include a wall section with no top cap and a section with no top or bottom caps. These are useful for stacking tall wall sections. Also included are a half-height wall and third-height wall.
The wall segment caps have now been split into inside and outside sections to match the walls. This will improve visibility and allow for different cap materials by side, such as those use in the Modern City walls.
If you are a Kickstarter backer or pre-ordered through BackerKit and you do not have the links for download. Send an e-mail to [email protected]
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